![]() ![]() The new lighting mechanics for the developers manage to let them play with how dark they want the rooms to be and even play around with fog, which monsters can run and hide in. You can explore, travel, and see the ship in all its glory and backtrack when needed. This level of immersion brings players out from loading screens and disbands the feeling of going from mission to mission like a checklist. And it quickly became clear that this remake is a passion project for everyone. The iconic USG Ishimura ship has been recreated so players can explore the entire ship from front to back. In order to get a sense of what’s going into this project, we talked to Senior Producer Philippe Ducharme, Creative Director Roman Campos-Oriola and Art Director Mike Yazijian. 'Throughout the remake, an intensity AI will. Thanks to modern technology, the developers have new tools to create a darker and more detailed world than they did back in 2008. As Tyler Wilde mentioned when he went hands-on with the Dead Space remake, one of the changes from the original is the addition of an AI director. ![]() The discussion between developers discusses vital points in what makes a good horror game/movie feel scary. EA Motive discussed with IGN how they plan to bring a new level of immersion to survival horror with their Dead Space remake. With the remakes of the original Resident Evil titles and the recently released The Callisto Protocol, the horror community has begun to swing the momentum back in that direction. December was a dry month for games last year really, High on Life was a decent-ish game imo and Choo-Choo Charles was the underdog game of the month the rest were either mediocre or trash: Callisto Protocol or Hello Neighbor 2 to name a couple. ![]() However, as trends tend to do, over-the-shoulder, 3rd person-view horror is coming back. Yeah I’d skip over it personally and wait for Dead Space. Now, you are in the character’s shoes, running away from crazy monsters, hoping and praying they don’t catch you. This first-person view gave a new level of immersion to the players. Games such as Amnesia or Outlast were the next big thing in the horror world. The landscape for horror was changing, and the developers knew it. The Dead Space series took a break after the third installment in the franchise as it took a low point in the horror community. Thankfully, the game was a hit and spun into a full-fledged series, one with a cult fanbase. At the time, EA had to take a chance on this one, as horror wasn’t as prominent as it is today. Dead Space is a classic survival horror game from way back in 2008. ![]()
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